![]() It is not a style, a manner, a tone of voice. He wrote just four such compositions – the Piano Quartet (1950), the Piano Fantasy (1957), Connotations (1962), and Inscape (1967) – but they are a strong group indeed. ![]() Stravinsky was the greatest eminence among these, but Aaron Copland definitely belongs on this list. In the 1950s, some composers, including a few for whom no one would have thought it likely, discovered the possibilities of serial composition, Arnold Schoenberg’s innovations and their ramifications. Discussing Inscape, Copland’s biographer Howard Pollock writes that “the composer uses sounds as an ‘instress’ that communicates a deeper inner essence, an ‘inscape.’” Copland’s idea was to write music that “seemed to be moving inward upon itself.” In a brief preface to the score, Copland writes that Hopkins invented the word “to suggest ‘a quasi-mystical illumination, a sudden perception of that deeper pattern, order, and unity which gives meaning to external forms.’ This description, it seems to me, applies more truly to the creation of music than to any of the other arts.” For Hopkins, the opposite of “inscape” was “instress,” which refers to perception as opposed to intrinsic, essential quality. (But especially friendly to beginners.“Inscape,” a word that throws off rich and mysterious resonances, is the lovely coinage of the nineteenth-century English poet and priest Gerard Manley Hopkins. It’s the skeleton of a great workflow, which can be suited to many people. You could turn on a status bar if you wanted. Vector tools aren’t inherently hard to use, so why does Inkscape make it so hard for beginners? The UI this artist presented looks incredibly clean but can still be functional no doubt. After all, the Blender project has produced incredibly clean UI and massively improved UX in the past 2 years BECAUSE they’ve attracted UI/UX artists and got artists to use it, directly utilizing feedback. Interfaces can be clean, clearly spaced, contextual, and customizable. There should be collaboration.īy the way, simplifying does not equal removing features. ![]() The programmers aren’t UI designers the same way the UI designs aren’t programmers. Not everyone has the chops to get in and change the code. Is this how all the grouchy developers yell about Inkscape when you suggest to do something different? There needs to be a coordinated effort to improve the UI/UX of Inkscape, as well as patch the bugs. What you SHOULD be doing is attracting people with UX and UI design experience instead of scaring them away from the project. Second, the engineers are too incompetent to manage the Inkscape user interface. If you actually want to help, go to GitLab, engage with the issue-tracker, participate in discussions, maybe familiarize yourself with the codebase, learn about why Inkscape looks and works the way it does (including its history), get to know some of the developers and maybe realize that they do in fact know a thing or two.įirst of all, that’s very rude. All in all this is just way too naive, amateurish and yet arrogant. It's pretty easy to just plop out concept images like this, but when it comes to actually turning it into reality, it seems to me like you don't know the first thing about how software is made (especially collaboratively), all the technical and time/labor consuming implications or the historical and practical reasons things are the way they are. Not trusting the whole development team to know what they're doing, while failing spectacularly at offering anything interesting, unique and practical yourself. It's not only that I don't like it, but the whole attitude you're giving off is just aggravating. ![]()
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